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Making A Universal Pickup Script

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Hello Everyone, Right now i am working on a game that has 100 weapons/items that can be picked up my question is if there is a way to assign a variable in the inspector (like savescript.weapon1 = 1) but have is so that i can change what variable is being changed without making 100 different scripts, if anyone has an answer or know where i can find one that would be greatly appreciated! Thanks, -Tom

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