Hey gang I know how to use Random.range to get a Item drop rate act,
I was wondering hot to make it Scale with your Level So as you Level up Items become easier to get?
RandomRR = Random.Range (0, MaximumRange);
if (RandomRR > 0 && RandomRR < 5) {
}
if (RandomRR > 0 && RandomRR < 15) {
}
if (RandomRR > 0 && RandomRR < 30) {
}
if (RandomRR > 0 && RandomRR < 40) {
}
if (RandomRR > 0 && RandomRR < MaximumRange) { // LOL TRASH
}
}
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